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Devlog
Many New Features
February 25, 2025
by
Nick9M
- Reworked the mob spawning system into a Round system (your current round will show at the top of the screen) that is no longer tied to the player's level. I would love feedback on the difficulty and...
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Hopefully the AI is better (lol)
February 21, 2025
by
Nick9M
- Changed the enemy AI to use a Line of Sight system, where, within a certain radius from the player, if the Mob's LoS to the player gets broken, it searches an invisible grid of points (each of which...
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More Features! Wow!
February 20, 2025
by
Nick9M
- Changed the cooldown system for Blink into a Mana system, so that more abilities can be used with it and resource management is more crucial. Blink costs 50 Mana and Shockwave costs 100 Mana. Mobs w...
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Growing Feature Set
February 18, 2025
by
Nick9M
Implemented multiple things since last time. - blink upgrades, including blink cooldown, speed/distance increases, and a fire blink that leaves behind 3 "fire waves" that do damage. Their damage can b...
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