Difficulty Overhaul & Many Other Changes


- Added new Elite Orc mob that whirlwinds at the player

- Completely got rid of the Round System and reworked the difficulty into a system that continually gets harder. You know can only purchase and upgrade guns/abilities/hp/mana when the player levels up. Difficulty goes up to 10.0, at which point the player beats that mode.

- Reduced and reworked leveling. Max level is now 12 (will certainly be raised in the future)

- Added two new Abilities: 

         - Orbital Ability will spawn damaging orbs that circle the player, increasing the level increase damage, speed and each level up adds                    another orb; mana cost 50.

         - Time Warp is an AoE slow effect that does not damage enemies, but only costs 25 mana; increasing the level expands the AoE area,                increases length of ability and increases the time that the enemies are slowed for.

- Added special variants of all mobs (including the boss) that appear with a gold outline and do more damage, have more health, are faster and drop treasure chests that when picked up give a random amount of gems. 

- Gems are used at the main menu to upgrade perma upgrades, which persist throughout all playthroughs. Everything else, such as weapon/ability purchases and upgrades reset through each playthrough.

- Added a two new difficulty modes, Heroic and Legendary, which can only be unlocked when the player defeats all enemies at difficulty level 10.0 from the previous difficulty mode.

- Added a save system that saves when the player dies, restarts the game, or finishes difficulty 10.0. The save maintains perma upgrades purchased, gems and difficulty modes unlocked.

- TO RESET YOUR SAVE FILE: go to C:\Users\[USER NAME HERE]\AppData\Roaming\Godot\app_userdata\VSGame and delete the file named "game_save.save"

- Added Shotgun weapon

- Added special effects for some weapons at level 4+:

         - Pistol: bullets home in on the nearest enemy

         - Multi-Shot Gun: additional bullet fires in the middle of the other two

         - Sniper: Slows all enemies hit

         - I have plans to add a carpet bomb effect to the Rocket Launcher and undecided on the special effect for the shotgun as of now

- Many other small bug fixes and changes

- NOTE: There is a weird index error with some collision shape that I can't quite figure out how to debug, but it seems to only happen quite rarely.

Files

ItsAGame.zip Play in browser
Mar 25, 2025
Downloadable Version for Better Performance 100 MB
Mar 25, 2025

Get It's A Game

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